Nick's Gaming Blog

Youtube Video of the Day 2-1-2011 (Lego Clone Wars)

Okay, in all honesty, for some odd reason, WordPress decided it would be cool (see: chach) when I “full-screened” the post to delete all of the text, and not give me any recover states, so my 600 word rant is now…at this point, a forty word explanation for why I lack that 600 word rant.

Given my level of frustration and semi-bridled rage, I’ve decided attempting to recreate said post is no longer possible.

Some of you might label me a “quitter” or say things like, “Did [insert famous painter] ever quit on [insert famous painting]?”

To which I would say, “Depending on the painter or painting, he might have (I exclusively use “he” because, like piloting fighter planes and working for UPS, painting is something best kept out of the hands of “the weaker sex”).  However, let me say that I’m pretty certain Michelangelo didn’t have to worry about the Sistine Chapel’s ceiling not properly “auto-saving.”

Anyway, this post was supposed to be about how much money George Lucas and his media empire has.  How much, you ask?  Allow me to illustrate briefly:  LEGO Star Wars games (or any other LEGO-prefixed bankable franchise titles, for that matter) lack voice acting in a conventional sense.  Namely, the characters communicate through grunts, shouts, and other noises…you know, the sorts of things that generally don’t land a game into the “E for Everyone” pile.  This, of course, lessens (at least, in theory) the importance of landing actual actors to reprise their roles in-game.

However, for Lego Star Wars III: The Clone Wars, Lucasarts convinced (see: contractually obligated) the voice actors of said television program on Cartoon Network to sit around in a recording studio for a couple hours and act like Cro-Magnon man.  I laugh at it, but in it I also see an attention to fan service, to accuracy that George Lucas has all but neglected in recent years.  On top of that, getting it out there on “teh interwebs” that the actual voice actors are involved might sell a few extra copies.

I mean, honestly, were someone more parsimoniously-inclined they would have had the development staffers record some of this stuff themselves…but in a way that ensured nobody was getting overtime.  When people get paid overtime, America loses.  They probably would have also realized that with a less-than-discerning targeted audience (see: kids) unless they had an 80-year-old African-American woman voicing Anakin Skywalker no eight-year-old was going to “call them out” on a lack of authenticity.  That’s because kids are stupid.

Regardless of what a frugal studio might do, it does make for an interesting Youtube video, and believe it or not, might get me to at least take a glance at this computer-generated (see: “soul-less”) series.

What do you guys think, was it necessary to get these people?  Is it simply a publicity stunt?  Will doing this sell copies?  Is the girl in the video hot or “teh sexeh?” If anything else, is the fact that I’m writing about it proof that this marketing strategy worked?  And, of course, do you think the game will be good, given the massive battles and improved graphics (if you don’t believe me, look at the scenery)?

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